BionicRooster opened this issue on Nov 03, 2010 · 300 posts
ShaaraMuse3D posted Fri, 10 December 2010 at 4:47 AM
Quote - i dontthink you will get better results if you use the normal triangles that you gotfrom quads.
i think you need the delaunay triangles for better results.
I have yet to see something that truly convinces me that it is of any -major- importance.
But since sculptris is completely free and unlimited, it wouldn't hurt to test.