Analog-X64 opened this issue on Dec 12, 2010 · 13 posts
Analog-X64 posted Sun, 12 December 2010 at 5:16 PM
> Quote - Feed the Elevation shader into the Color Gradient so your Color Channel looks like
>
> Color Gradient
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> |__Elevation
>
> Since you're comfortable with photoshop, another option is build the color gradient there and use projection mapping to texture your text.
>
> Regards,
Hmmm building the gradient in photoshop and mapping as a texture is an interesting idea.