Forum: DAZ|Studio


Subject: Transparency Maps in Daz Studio Advanced

sapphy opened this issue on Dec 16, 2010 · 8 posts


RobynsVeil posted Thu, 16 December 2010 at 3:27 PM

Quote - If you are using a map to grade between partially and fully opaque you can't do that - Poser goes from 100% opaque to a user specified level of transparency while DS goes from fully transparent to a user-specified level of opacity, so unless both user values are set to their extremes the results will differ. One option, if this is your problem, is to simply compress the range of the transmap for DS so that it starts at some grey value instead of black; the other obvious option is to use the Layered Image editor to overlay a semi-transparent white layer on the map and use that (which has the advantage of not needing a second image file for each transmap, but costs money).

Couldn't Photoshop or even the GIMP do that?

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

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