Dave-So opened this issue on Dec 19, 2010 · 13 posts
jamminwolf posted Mon, 20 December 2010 at 12:31 AM
Quote - This isn't entirely DAZ's fault - although granted, there are problems with some of the morphs in the default shape, when you morph the face into a very different shape from the base morph, there is just no way to be sure how any of the expression morphs will mix with that. The greater the difference from the base morph, the more borked the expression morphs are likely to be.
This is exactly why I showed Sabrina Blinker in some different expressions (not released yet so no promo images available yet, I did submit her though, still waiting on Rendo), and a little on Tindra Thompson, so that you can see they're able to express without disfunction. I'd have liked to include free expressions for them, but don't know how to create the pz2/fc2 files without including morphs (unless I delete them by hand in Notepad++). > Quote - plus , thinking about it, a lot of the characteer morphs are done in zbrush and other apps, so the entire mesh is pushed around differently for sure
And this is why I agree that it isn't entirely Daz's fault. But the thing is, I can imagine it would be that much more difficult creating expression morphs for every kind of character morphs you can imagine. I think it's impossible to be honest. I think it would be a necessity for vendors to include some expression with their characters, I would if I knew how to create them.
...wolfie