Forum: Poser - OFFICIAL


Subject: do you think it is too late to have a thread about what we would like in poser 9

estherau opened this issue on Sep 25, 2010 · 298 posts


vilters posted Mon, 20 December 2010 at 10:42 AM

What I would like more then everything else?
An evolution of the existing displacement map that actually moves poly’s.

We have a bump map that does nothing, just gives an illusion of a “bump”.
And we have a displacement map. Yes, but…
In the current setup, the displacement comes last in the sequence. At render time.

I would like a displacement map that actually moves the polys relative to the mesh surface.
This way you could “morph” a figure or prop with a displacement map.

Secondary advantage: The cloth room and the hair room, see the displacement and run around it…

Currently, if a figure has a displacement map, run a cloth sim around the obj, render, and if there is a displacement map, it pokes through as the cloth room did not know-see that there was a displacement map.

Of course, this kind of displacement map can only move the existing points in the mesh.
While the current version can build points as many as there are pixels in the map. 4096x4096 if needed, and that for each material!!

 

So, a bump map for the illusion, OK
A Displacement mapping that actually moves existing points. (the proposal)

And the existing version of a displacement map that builds as many sub-points as there are pixels in the map.

Poser 1, 2, 3, 4, 5, 7, P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game Dev
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