Iuvenis_Scriptor opened this issue on Dec 18, 2010 · 19 posts
RobynsVeil posted Mon, 20 December 2010 at 4:06 PM
Quote - I did a simple script for that purpose, although it sets it to 0.8 it's pretty simple to modify. Note this isn't ideal for all surfaces in all applications, e.g. you don't want a reflective surface to have a diffuse_value of 0.8.
http://sites.google.com/site/fleshforge2/Home/free-stuff/set-diffuse_value-to-0-8-script
That's a good point, Paul... thanks. Downloading the script - thank you!
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
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