RobynsVeil opened this issue on Dec 03, 2010 · 409 posts
aRtBee posted Wed, 22 December 2010 at 2:55 AM
@Grichter
to be precise, when a clothified object is refined into object-groups (panel 3) and each dynamic group has got it's own parameters (panel 4), then these go with the object when being unclothified and clothified again (eg in another sim in the same scene), and also when being saved into the Poser library (! not in other saves and exports) for reuse in other scenes as well.
So one can (should?) indeed create a set of dynamic clothes, with all the belt loops and buttons in the right decorative groups, and with various dynamic groups each with their own parameters. So the leather not only looks like leather from the materials room but also behaves like leather in the cloth room. And of course users can change that, in materials as well as in behaviour.
But while one can distribute new materials for a piece of clothes without the object, one cannot do that for cloth settings. This creates a copyright issue. But there exist some installer/zipper that requires the original file for input, what is it called? That might do a job on "dynamizing" existing clothes by the community without the rights violations.
- - - - -
Usually I'm wrong. But to be effective and efficient, I don't need to be correct or accurate.
visit www.aRtBeeWeb.nl (works) or Missing Manuals (tutorials & reviews) - both need an update though