mathman opened this issue on Dec 23, 2010 · 32 posts
RobynsVeil posted Fri, 24 December 2010 at 3:14 PM
Interesting: no one mentioned the key culprit, or maybe I read too fast. For all non- colour maps, like bump and displacement etc, you need to set gamma value to 1. There is a script in PP2010 so you can do it for the entire scene. Btw, I agree with whoever mentioned the IDL tutorial by Bagginsbill ... have a go with that. You'll be amazed at the results!
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
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