Michaelab opened this issue on Dec 24, 2010 · 32 posts
bopperthijs posted Fri, 24 December 2010 at 7:05 PM
I use:
Zbrush, Modo, Hexagon and Rhino3D for morphing and modelling (mostly rigid objects)
Daz|studio advanced with animator+, and figure-setup tools for anything I can't do in poser.
Paintshop pro, seamless factory, UVmapper and crazybump for texturing.
Crossdresser, wardrobe wizard and morphing clothes for transforming cloths from one model to another.
cr2-editor, morphmanager, autogroup editor, Quickconform and morphing clothes for making conforming clothes.
Virtual Fashion and recently marvelous designer 2 for making dynamic clothes, although sometimes I also use Rhino, modo or Hexagon for it. Zbrush is less suited for this, because it make double-sided objects.
Baggingbill's VSS-tools for making good skin shaders.
Renderosity poser forum for learning almost anything I needed.
best regards,
Bopper.
-How can you improve things when you don't make mistakes?