Casette opened this issue on Dec 28, 2010 · 23 posts
pjz99 posted Tue, 28 December 2010 at 5:00 AM
Oops, a pretty important thing to note: Transparency takes gobs and gobs of time to calculate with Indirect Lighting enabled. This isn't really unique to Poser, it happens in other apps that render with Global Illumination too. A crappy workaround is to just make stuff like hair invisible to raytracing. It's not ideal because this stops hair from casting shadows, but it's better than waiting a week for your render to finish. The more complex the geometry of a semi-transparent model, the worse this is; some very simple hair models may be tolerable to render without this workaround, e.g. Kozaburo's.