deci6el opened this issue on Dec 30, 2010 · 6 posts
deci6el posted Thu, 30 December 2010 at 7:56 PM
One Correction
The test I started with was on a body part.
The actual scene/problem is with the prop. The props animated material nodes appear in the prop's numeric window, not the body as previously mentioned.
First, thanks for the responses.
Second, the suggestions were pretty much the way I was headed and before I started hacking thought I would ask for a more elegant solution if one was known.
The Result
Using the same syntax as an animated pz2 it pretty much just ignored me except that it did extend the scene the proper number of frames for the animation. What it didn't do was add any keyframe values to the channels.
The attempt to combine the animated channels with the same information that would be in a Mat pz2, well, Poser wouldn't even recognize that.
Multiple iterations of trimming what might be offensive lines or adding what I thought it might lack resulted in no reaction or an error stating that it was not a Poser file.
Thanks for the help. I will have to leave it til after the weekend.
Happy New Year to all