Michaelab opened this issue on Dec 30, 2010 · 119 posts
pjz99 posted Sat, 01 January 2011 at 1:44 AM
When you get around to trying rigging again I'll be happy to help. Persistence is really 95% of it in CG. Robyn as far as the hat models go, really the only structural difference between yours and the other one is the teeth, and those are just cones with a little tweaking, you can do that.
edit: Once you rig your first thing successfully, it all gets a lot easier to understand and you learn much faster. The really hard parts are just getting your head around what bones do and how the Setup room works, and then all the immense trivia collection of CR2 cleanup and morphs and whatnot. Individually these things are not terribly hard to suss out, just OH MY GOD there are so many.