Dave-So opened this issue on Jan 02, 2011 · 75 posts
RobynsVeil posted Tue, 04 January 2011 at 11:53 PM
The problem with non-burnt-in specularity is it's a camera thing. Skin has oil, and is going to reflect light depending on the lighting. Hard to remove, although there's a thread on here where Bagginsbill has come up with a solution to remove it. But it would be good to have skin without shine and eye textures without reflections. Even as an option. I would *definitely pay extra for it!
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]