mathman opened this issue on Dec 23, 2010 · 32 posts
RobynsVeil posted Wed, 05 January 2011 at 10:14 PM
That's commendable, Mathman.You should get optimal output in Poser.
Like I said before, one of the key reasons that users invoking GC have their images fall flat is because for non-colour maps, GC is still set to "Use Gamma value from Render Settings", which, if it is set correctly will be somewhere in the neighbourhood of 2.2. Your renders will look like poo if this is the case, particularly the hair transmaps and eyelash transmaps. But anything using bump/specular/transparency/displacement/bloody-ANY-non-colour info maps need to be set to 1. You didn't mention whether you'd addressed this.
Just another Poser Pro oversight, which they tried to fix real quick with
Scripts -> MaterialMods - changeGamma.
Really needs to happen.
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
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