MistyLaraCarrara opened this issue on Jan 05, 2011 · 23 posts
MistyLaraCarrara posted Thu, 06 January 2011 at 10:21 AM
last weekend, i officially finished moving the P7/ef menagerie .pmd and obj files to the texture subfolders and repointed the links in the .cr2 files. :thumbupboth: :rolleyes: starting the character injection pz2's next. some of these want the whole ++ morphs set injected, but adding readscript statements will make the file load only the morphs required for the character.
:huh: shaders? i don't understand attaching an ambient occlusion node to the specular for a human character skin. it makes the skin render so bright, details wash out. ??
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