flibbits opened this issue on Jan 15, 2011 · 4 posts
SamTherapy posted Sat, 15 January 2011 at 9:59 PM
Eye white = Sclera. Lacrimal is the tear gland in the corner.
You could lower the texture intensity by reducing the texture strength to 0.9 or lower. You'll find it at the bottom of the texture box attached to the Diffuse node. Also set the Diffuse_Color to pure white. You could always make your own texture, too.
Coppula eam se non posit acceptera jocularum.