esha opened this issue on Jan 13, 2011 ยท 35 posts
thundering1 posted Sun, 16 January 2011 at 11:04 PM
Actually, Esha - Vue doesn't have a problem with Poser because of "high-res textures" at all. Poser and Vue are different programs made by different companies and Poser wasn't written to export to another program - Vue/E-On tried to write Vue to accomplish this without Smith Micro's help, really.
There's this bizarre heirarchy between finding the meshes (not just the figure - the clothing, hair, props like gloves, shoes, etc.), it's posed characteristics, then the textures - all through different Runtime Folders (huh..?) when all Vue wants is the mesh and the texture file - done!
You can load massive textures onto hi-polygon meshes (multiple meshes in the low millions each) in Vue with no problem whatsoever. I save stuff out from C4D or Max, do HEAVY detailing in Mudbox, then do texturing through BodyPaint and Photoshop (and we're talking multiple 2k and 4k textures for each section of each mesh kind of thing - no single little 2048x2048 for an entire mesh) with zero problems. None.
But when I try to import 2 Poser characters at once it chokes up. Despite the hype, they don't really talk to each other as well as E-On would hope. And since pro FX houses and arch-viz houses don't use Poser, not a big deal to their big-ticket clients where they get the most PR from.
I hope this helps in understanding the Vue/Poser disfunctional relationship - they got it workin'... But barely... And it ain't a happy household when it's done...
Good luck and happy rendering!
-Lew