bagginsbill opened this issue on Apr 23, 2008 · 2832 posts
Iuvenis_Scriptor posted Thu, 20 January 2011 at 1:10 AM
Rendered in PoserPro 2010 with material-based AO, raytraced shadows, and render-engine GC enabled. The lighting is an original setup consisting of two rim spotlights (one on either side to keep the back lighting symmetrical), one fill spotlight, and one main spotlight, all with inverse square falloff.