sorayashams opened this issue on Jan 13, 2011 ยท 13 posts
BionicRooster posted Fri, 21 January 2011 at 10:52 AM Forum Moderator
It is just a matter of opinion and what you are comfortable with. I myself learned Wings after my brain about had a meltdown over trying to get into Blender.
Wings' UI is very straight forward and easy to learn, and it's UV mapping tools is pretty decent as well.
As far as texturing goes, I have used Adobe Photoshop CS2 for many years, so that's been my go-to program. I've recently been trying to get the hang of CS5, because you can import OBJ's and paint directly on the model, like in 3D Coat, but for some reason I still keep finding myself opening up CS2. I guess painting on models isn't quite as easy as it sounds, it does take some getting used to IMHO.
I recommend starting off with making some dynamic clothes at first, that way, you won't have to model so many creases(or rig the item). The cloth simulation will add most for you, then you can add a few here and there using displacement maps, for added detail.
Poser 10
Octane Render
Wings 3D