zorzim opened this issue on Jan 16, 2011 · 24 posts
zorzim posted Mon, 24 January 2011 at 2:02 PM
Sadly I had my Bryce installed PC on repair, so I used Lightwave3d instead to do the final test
I just had to smooth the mesh in UVMapper
There are 2 modules into it, one for sculpt, one for paint. Once one has finished modeling/sculpting, you go for the paint module, then Sculptris builds UV mapping of your job, then you can paint whatever texture , color for surface, B/w images for the bump details.
Amazing.