Michaelab opened this issue on Feb 05, 2011 ยท 19 posts
AnAardvark posted Mon, 07 February 2011 at 3:45 PM
My ideal light sets (these are outdoor):
Plain white IBL at 5%, infinite light at 40%, rendered in Poser Pro 2010 with Gamma correction 2.2. If you aren't using GC, double the light values.
As above, but with a skydome with diffuse at 0 and the dome texture connected to alternate diffuse. (This makes the dome immune to my lights.)
As above, but without the IBL, and render using IDL. This usually also involves changing the materials since a lot of older (and some newer) use alternate diffuse or alternate specular (or ambient, or translucent) which results in self-illumination.
If you are just starting out, try #1 above and then start adding lights.
Indoor lights, I tend to go for spotlights and pointlights with inverse cube fall-off. If you don't render with GC or hsv, linear fall-off looks a little more realistic because of the way the eye works.