wushen opened this issue on Feb 04, 2011 · 10 posts
wushen posted Tue, 08 February 2011 at 4:56 AM
Grrrr!!!!!
I'm sorry, I just realized I was mistaken in believeing my problem was fixed with the reinstall...As it turns out, when I reinstalled, I chose the "include 32-bit data" option (paraphrased) When my library was working with the "embedded" library, it turns out I was using the 32 bit version of the software, So, essentially, the library works fine now, but only with the 32-bit version. I primarily render in Vue, so this should work fine in most situations, but I'm sure as I create more complex scenes with dynamic properties, I'll want the power/stability of the 64 bit version. I may just choose to create characters/scenes in 32 and animate dynamic objects in 64. I'll do the monkey dance correspondence with Smith Micro, trying to locate the invisible UI files to move as they've suggested, but if I get too frustrated, working between the different versions seems like a reasonable solution. With my OS on an SSD I didn't notice any speed drawbacks on a simple character build.
Princess, I have the latest update for my video card, and I imagine the most recent flash, as I built this PC a few weeks ago, (my downloads/updates were done very recently) If I do have a dial-up modem on my motherboard, I dont recognize it in device manager or internet options as such. (could be listed as an IEEE device) I'll check my manual when I get a chance though, I use a DSL (hardwired) modem.
I feel if I do get proper instructions from Smith Micro to locate and move those hidden UI files for Win7-64, I'll have a very difficult time explaining the solution, but I'll do my best