corinthianscori opened this issue on Jan 26, 2011 · 161 posts
corinthianscori posted Tue, 08 February 2011 at 7:58 PM
Quote - So let me ask, once you have clothified your item and save it to the library.... you will never have to worry about redoing the cloths settings correct? I know you will have to do a new SIMulation every time... but once I set up the cloth values and settings, save to the library, I won't have to do it again, correct?
great thread by the way... I'm sure I'll have more questions, but I think I'm getting it. I think this is much better than rigging for this kind of an item (dress)... I don't have to group anything... right? no bones?
Sadly, you'll have to re-do the settings every single time. There IS a way to save your settings. Check earlier in the thread. I posted some links to PhilC's and svdl's poser scripts for saving and re-using your Cloth Room settings. Its just a simple click to use them - I use them all the time. They work from the Material Room.
And you do not need any groups in your cloth mesh. No bones either. Actually you don't need a thing except the mesh:D
Oh. And earlier you mentioned that you didn't want quads. Don't worry about it; tris generally work better for cloth simulations. Quads are fine too. Bottom line: you can use either quads or tris, or both together. Just don't use any Ngons! NO ngons or your simulation will take FOREVER and the castle will burn to the ground. Kittens will be trampled! Japanese will flee Gozira in panic! Please! For heaven's sake: no ngons!!!