Forum: Poser - OFFICIAL


Subject: Do Not Post about the Messiah 3-D Promotion - it violates TOS!

basicwiz opened this issue on Feb 08, 2011 · 290 posts


obm890 posted Sun, 13 February 2011 at 6:12 AM

Quote - .... or: cloth the V4 in Poser, remove all of her bodyparts that are not visible anyway, export the whole thing as obj and work with significantly less polygons ...

Yes, that would be the most efficient in terms of resources. I was just looking at how little effort one could get away with, not doing any prep work in poser, just grabbing objs from the runtime folder.

On another forum one of the messiah guys made a suggestion for dynamic-type clothing,  painting all hidden body parts with a material which doesn't render, that would give it something to drape over without risk of poke-through glitches being visible.  > Quote - I expected to drop the green bar all to the right when I purchased my pro, but it didn't happen sigh

Well, try buying another one and see if it moves this time. You're allowed four. So you go shopping again, I'll keep an eye on the green bar.  ;-)

I wonder if it would be ok to share messiah rigs for proprietary DAZ and Poser figures? It would save a lot of effort if we didn't each have to start from scratch on every figure.

I also wonder if it isn't perhaps time to scale all my Poser meshes up to life size. The Poser rigs are the one thing keeping everything tied to the stupid miniature poser sizes, if the rigs aren't transferring to Messiah that obtacle falls away and there's no reason to remain stuck in Poser Units.

Working life-size makes everything easier once you're outside Poser, from modeling to setting subsurface scattering depths to camera focal lengths, otherwise you're constantly converting.