odf opened this issue on Oct 27, 2008 · 13933 posts
Cage posted Sun, 13 February 2011 at 5:26 PM
Quote - There is a long tradition with Poser figures, of adding none standard actors and hierarchies. Antonia (hip2), V4(lEye rEye, bodyMorphs) V3(buttocks), V2 (upNeck, buttocks), and Jessi(a heap of toes), all added none standard actors. So in a sense it is standard procedure, to add none standard actors.
I think the Buttocks started with the old Eve figure, the "Posette Evolution" model. It was considered a huge breakthrough, at the time.
Man, that makes me feel old. It was over a decade ago. :lol:
Quote - Anyway, any morphs I create I will transfer over so anyone using them can use them on both figures.
What settings did you use for the transfer?
For some reason I thought Morphing Clothes didn't support heads. I guess it's just a matter of both heads having the same shape.
Quote - Hypothetically, if you made a WW support file for a version of Antonia with her body parts renamed to fit your conventions, would it then be possible to use the converted clothes on the original Antonia by simply changing the appropriate names back at the appropriate places?
It seems like name changes would be necessary before the WW conversion, too.
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.