odf opened this issue on Oct 27, 2008 · 13933 posts
wolfie posted Sun, 13 February 2011 at 10:59 PM
I don't know how yall are going to take this but I am going to say it anyway. I really don't mean to hurt anyone's feelings and none of this should be taken as a personal attack on anyone. Its not. My comments are how I see this project from the outside and from a newcomer's perspective.
I see this getting mucked up really fast. Having old and new this mapping and that. I really think that ODF is the only one who should be making the decision on renaming anything (the hip issue). She's his baby. If you want to go making structural changes that ODF doesn't buy into, then I think the name really needs to get changed and that new figure then spawns off of Antonia. I also think ODF needs to make the decision to either do it nor not quickly (obviously with thourough testing). Content is already starting to be made. I am making some myself. Perhaps we should just hold off for a while until the rename issue happens or is opted out of before creating any further content.
I also think folks hosting all these new and old files all mixed together need to look at what they are doing rather quickly before this gets any further out of hand. The poses, textures and morphs for any old version of Antonia (meaning < 1.0.0) that are incompatible with 1.0.0, need to either be taken down off the main pages and put on pages clearly marked for the old Antonia, or taken down entirely and let them fade away. Having mixed version content on the same page is going to have a detrimental effect on Antonia. People are going to download stuff and get mixed up and frustrated when it doesn't work with what they have in their scene. Consistancy and the reasonable expectation of functionality with the current version are going to either make or break Antonia as far as her becoming a mainstream character. Hosting old incompatible content that frustrates people is not helping Antonia.
I think it was a bad idea for ODF to include multiple mappings in the final Antonia. This only creates confusion as to which is what. Which texture goes with wich version? Which figure to work with? It will become a mess. Its going to do it quickly. There is only one official mapping of V4. There should only be one official mapping of Antonia. I simply do not see enough content out there that warrants multiple mappings of a single figure like this and it only serves to confuse us new folks to Antonia and it encourages sites to continue to host old and possibly incompatible content.
I hope that 1.0.1 happens with the new hip layout reasonably soon so that WW support can happen. I also hope that 1.0.1 also does NOT contain AntoniaA so as to encourage people to stop hosting old content and discourage use of old content and thus remove the demand for multiple mappings.
I am sorry if I hurt anyone's feelings, that was not my intentions. I really like Antonia and I want her to succeed. I want her supported in WW. I want her to have her own area here in the market place and in the free stuff. I want more content for her. I want more morphs for her. I want her supported in walk designers and speach apps (Lip Synch). None of that happens unless she gells into a unified figure with compatible content. One figure. One Mapping. Let go of the old stuff and support the official release.