odf opened this issue on Oct 27, 2008 ยท 13933 posts
SaintFox posted Wed, 16 February 2011 at 12:31 AM
No, you can not. The hip translation dials will end up in the waist, so you need to move them to the new hip, values modified for rotation angles.
As far as I saw it the body now rotates around the waist formerly called hip. My only problem was that I had to do the whole thing in two steps:
rename the former hip to waist in the pose-file
rename the former hip2 to hip
So any script doing the work for us would need to rename the hip to waist first and then run again to rename the hip2 into hip.
I already collected pastorak3d'a morphs but did not try them out yet. What I see from you post is amazing, Les. This should fullfill the wishes of many people who asked for morph-variations. Very cool!*
I'm not always right, but my mistakes are more interesting!
And I am not strange, I am Limited Edition!
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