odf opened this issue on Oct 27, 2008 ยท 13933 posts
SaintFox posted Wed, 16 February 2011 at 3:07 AM
Usually I am working the old fashioned way: I am creating my morph on the full body (directly imported into ZBrush from the geometries folder), regardless which parts I use later, import the morphed, renamed obj into Poser, spawn props from it and export all the bodyparts I need for my morph as morph targets.
Meanwhile I tried Dimension 3D's Edit PMD Tool and it worked fast and fine (maybe I can even edit the pmd in question with it! I'll see after some sleep...) - but with my Antonia morph I used the old-fashinone tedious method some people smile about. Lucky me!
I'm not always right, but my mistakes are more interesting!
And I am not strange, I am Limited Edition!
Are you ready for Antonia? Get her textures here:
The Home Of The Living Dolls