Forum: Poser - OFFICIAL


Subject: Antonia - Opinions?

odf opened this issue on Oct 27, 2008 · 13933 posts


fivecat posted Wed, 16 February 2011 at 8:27 PM

Quote - I've been playiong a bit with Antonia WW, and weird things happen to her waist when using some Universal Poses.  This one is Eating #1 that comes with Poser 8...

I brought up this problem with the WW renaming a couple times, but I was over-ruled. The actor named hip in the WW version is not a root bone, so any translations stretch the mesh rather than moving the whole figure like most figures you are used to. With the WW Antonia version, Universal poses will give you this result because they often have translation or rotation values for the hip.  You can fix this by zeroing out any translation or rotation in the hip, and adding those values to the "waist" actor (which is the real root of the Antonia WW figure).