odf opened this issue on Oct 27, 2008 · 13933 posts
fivecat posted Thu, 17 February 2011 at 12:40 PM
Quote - @fivecat: Unfortunately, morph channels cannot be created via pose files. At least that's what the gurus keep telling me.
Ah, it's been a while since I created anything for a figure without channels and I forgot that you couldn't use pose files. For Apollo I disributed a CR2 with added channels that referenced the base. I prefer the script method, but I don't know how to do it in DS.