odf opened this issue on Oct 27, 2008 · 13933 posts
Cage posted Fri, 18 February 2011 at 5:04 PM
Quote - Now that the limits for hip translation have been forced to zero in the latest version (yes?), I don't think this is a problem any more (if the WD respects limits, which I think it does). But I wonder if the forced limits are impacting on how the feet intersect with the ground?
Ah! That's part of the update I've failed to port over to my characters, which I'm using for testing. Do the limits work when the user has "Use Limits" off?
I could see potential for translation problems with the Walk Designer, if limits are forced. If the WD is going to translate the actor named "Hip", using limits might cause it to leave out all translation, which could be bad all over. The best solution I can imagine would be to transfer translations and rotations applied to Hip over to Waist. That could be done using a Python script, but D|S users would need their own version. (We really need a Daz scriptor around here. :lol: Does anyone know Daz scripting? Amy_Amei? Anyone?)
But I've also gotten a bit lost in the discussion about the actor name changes. I'm not sure what issues may have been discussed and/or resolved already.
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.