Forum: Poser Technical


Subject: Antonia & Walk Designer

lesbentley opened this issue on Feb 18, 2011 · 176 posts


SaintFox posted Fri, 18 February 2011 at 9:41 PM

Okay... I ran the Puppet Master again and made a setup of the WW2-ready Antonia. What I found is not really funny: Whatever I try, transition and rotation of the source figure (here V3) are neither copied to Antonia's waist nor to her hip (the "old" hip2). So the more the hip is altered to create the pose and the more the upper body is bended and twisted the more Antonia is being curled up to a kind of Antonian knot because waist and hip do not follow.

My personal solution so far is using Antonia (first final version) with puppet Master, tweak the poses and save them, the run the script and volià, here are Antonia-for-WW2-ready poses. No biggie IMHO as long as we can offer the first Antonia along with the renamer for use with Puppet Master. May the same thing work with the walk designer?

I'm not always right, but my mistakes are more interesting!

And I am not strange, I am Limited Edition!

Are you ready for Antonia? Get her textures here:



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