Forum: Poser Technical


Subject: Antonia & Walk Designer

lesbentley opened this issue on Feb 18, 2011 · 176 posts


Cage posted Sat, 19 February 2011 at 12:43 PM

Quote - Hey guys, I'm starting to get the feeling that we're hunting a problem that doesn't exist. I just tried the P8 "Sexy" walk on Antonia, and the hip is swinging just fine. I'm not particular liking the cycle, but it doesn't look any weirder on Antonia than Alyson. The hip swings, and the abdomen swings in the opposite direction to compensate. The upper torso is bent back too much and the arms could be straighter, but I'm pretty sure that's just due to the natural differences between the figures. Maybe the WD default walk is simply a zombie walk, and there's nothing wrong with Antonia at all?

The current GitHub build, with the translations locked in the Hip, produced fairly decent-looking results for me.  But the Walk Designer seems to apply vertical motion to the walk using an internal process which forces translation on the actor named Hip.  We're blocking that part of the results, with the set translation limits.  Which just means Antonia can't get fully "correct" results from the WD, not that the results necessarily look horrible.

So far all of the animations I see have hip swing in place, which is good, but they all stay level on Y, which looks kind of weird to me.  :lol:

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Cage can be an opinionated jerk who posts without thinking.  He apologizes for this.  He's honestly not trying to be a turkeyhead.

Cage had some freebies, compatible with Poser 11 and below.  His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.