lesbentley opened this issue on Feb 18, 2011 ยท 176 posts
odf posted Sat, 19 February 2011 at 7:09 PM
Okay, there's not only the problem with the missing y-translations in the one on the right, but also the y-rotation doesn't seem to be fully applied to the hip. Except for the jumping knee, I'd say the one on the left looks just fine.
So I guess what Cage suggested could be a workable solution: keep Antonia 1.0.0 (or a cut-down version of it) around for use with Walk Designer and post-process the animations it produces.
-- I'm not mad at you, just Westphalian.