lesbentley opened this issue on Feb 18, 2011 · 176 posts
Cage posted Mon, 21 February 2011 at 6:23 PM
Quote - For the left foot this is close to a complete cure, however the right foot, though better, is still going badly below the ground in some fremes. Why should it fix one foot, but not the other. Is it something in the pose?
And I'm still not very happy about asking the user to inject new geometry. If there is a better solution, I would like to find it.
You're testing the new poses?
The bias pose I'm using is symmetrical, so if the problem is coming from the poses, it's there in the P4 original.
If we can come up with a solution requiring no geometry changes, that would be good. My theory, though, is that the Walk Designer will fight our efforts until we give it a Foot actor which includes the ball of the foot. I don't think we'd need to inject geometry. Odf writes about distributing a stripped-down version for the Walk Designer. We could ship just a low-res Antonia, but one with the feet re-cut, or something. :unsure:
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.