Forum: Poser Technical


Subject: Antonia & Walk Designer

lesbentley opened this issue on Feb 18, 2011 ยท 176 posts


odf posted Mon, 21 February 2011 at 7:49 PM

Quote - Using a special figure to produce walk blends for use in the WD is OK, because you only have to do that once, then you can distribute the blend poses. The blends can then be used to create numerous specific walk cycles. Asking the end user to use a special figure to produce a specific walk cycle, then transfer the results to another figure, is not an acceptable option, in my opinion.

You may have a point there. But is it really necessary to have the WD-Antonia loaded into Poser in order to create walks for her? Maybe I remember it wrongly, but I thought one told WD which figure to use as a template (via the "figure type" button or whatever it's called) and it then created the walk from that, to be applied to the selected figure. So the only problem then would be that WD would try to pose the "hip2" actor, which does not exist in the standard Antona.

If we made the "new" hip (formerly hip2) the root of the actor hierarchy in WD-Antonia like it is in the P8 figures and then fixed the generated animation via a post-processing script, might that work? Or alternative, switch the actor names hip and waist in WD-Antonia and switch it back in post?

-- I'm not mad at you, just Westphalian.