odf opened this issue on Oct 27, 2008 · 13933 posts
Cage posted Tue, 22 February 2011 at 1:50 PM
Quote - I don't know anything about Wardrobe Wizard, or how it is supposed to work. I would have thought that it would be best to cut the mesh similar to the target figure, but perhaps I am wrong, perhaps that does not matter. So long as the joint centers and JPs match the target, I guess it would bend prety much the same. Never really thought about that before.
I think bloodsong did some tests, way back when, and reported that the way the mesh is cut isn't of great importance in most situations. Where it does start to matter is when there can be problems with the defined edges of the actor groups, since an actor's joint will only affect itself and its parent. Possibly, too, welding becomes a concern in certain arrangements.
I haven't tested any WW conversions with difficult poses, so far, such as those with extreme thigh bend or spread. With fairly standard poses, however, things are working fairly well.
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.