Thanks for all of the replies. Listed are two samples. The first is a superior render at 1280x720 (below). The second is an Open GL Render at 1280x720 (above). Once importing I did not resize the mech at all but simply moved the camera close to the object. The Open GL mech textures look a lot crisper and sharp but the background is virtually non existant where as the opposite is true with the superior render.
Is there a way to have the best of both worlds so to speak or do I simply need a massive tutorial on rendering?
Thanks for the assist.
-Marshal