Forum: Poser - OFFICIAL


Subject: Pose2Lux

LaurieA opened this issue on Feb 13, 2011 · 1102 posts


Snarlygribbly posted Wed, 23 February 2011 at 7:32 PM

Here is an example of a procedural texture which can be imported into Pose2Lux.

It is AyaneMatrix's 'rough leather' texture from the LuxPose entry on the Wiki, slightly modified because the original used the deprecated 'glossy_lossy' material. I have converted it to the newer 'glossy' material.

Copy and paste the definition below into your text editor and save it with an .xml extension. It can then be loaded into Pose2Lux.


   
   
       
            "texture Kd" ["Leather/rough_leather::Kd"]
            "color Ks" [0.028991 0.028991 0.028991]
            "float index" [0.0]
            "float uroughness" [0.033333]
            "float vroughness" [0.033333]
            "texture bumpmap" ["Leather/rough_leather::bumpmap.scale"]
            "bool multibounce" ["true"]
           
            <used_texture>Leather/rough_leather::Kd::amount</used_texture>
            <used_texture>Leather/rough_leather::Kd</used_texture>
            <used_texture>Leather/rough_leather::bumpmap</used_texture>
            <used_texture>Leather/rough_leather::bumpmap.scale</used_texture>
           
       

       
       
            "string type" ["default"]
            "string noisetype" ["soft_noise"]
            "float noisesize" [0.100000]
            "integer noisedepth" [6]
            "string noisebasis" ["improved_perlin"]
            "float bright" [1.000000]
            "float contrast" [2.000000]
            "vector scale" [0.050000 0.050000 0.050000]
            "vector rotate" [0 0 0]
            "vector translate" [0 0 0]
       

       
       
            "texture amount" ["Leather/rough_leather::Kd::amount"]
            "color tex1" [0.090444 0.038903 0.038903]
            "color tex2" [0.013517 0.000159 0.000159]
       

       
       
            "string type" ["default"]
            "string noisetype" ["hard_noise"]
            "float noisesize" [0.050000]
            "integer noisedepth" [6]
            "string noisebasis" ["voronoi_crackle"]
            "float bright" [1.000000]
            "float contrast" [1.000000]
            "vector scale" [0.050000 0.050000 0.050000]
            "vector rotate" [0 0 0]
            "vector translate" [-0.000000 -0.000000 -0.000000]
            "float tex1" [0.0]
            "float tex2" [1.0]
       

       
       
            "texture tex1" ["Leather/rough_leather::bumpmap"]
            "float tex2" [0.0010000000475]
       

       
   

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