odf opened this issue on Oct 27, 2008 · 13933 posts
pitklad posted Sat, 26 February 2011 at 8:16 PM
Quote - Phew! The UVs are finally done. I'm showing only the main two maps: face/neck and body. The remaining three are cornea/sclera, iris and lashes. The lashes are straightened out and aligned to the axes as bagginsbill suggested.
Scale factors:
1 x for body and feet
2 x for hands and skull
4 x for the nails and everything on the face map
4 x vertical and 10 x horizontal for the pink (hey, there was room)I think the mesh is pretty much done as well. I might still fix one tiny little detail concerning the iris, and of course I need to set up the new material zones.
ok I found your original post on page 17
I thinks this information is usefull for the texture makers to know
and could be noted on the templates also on the next update or in the read me file?