Forum: Poser - OFFICIAL


Subject: Detaching skeleton

Pjotter opened this issue on Feb 27, 2011 ยท 12 posts


Pjotter posted Sun, 27 February 2011 at 9:43 AM

Quote - With some props and a few figures they may have embedded geometry and require you to export, but I always check the Geometry folder first.

Not the case. What I want is part of the main mesh.

Quote - Normally this is not a problem, but it gets much easier, if you arrange your cr2 file without any embedded geometry (ie use the 'figureResFile my.obj" in the the cr2). Then you can overwrite the obj with your modeling app to your heart's content (you have to reload the character in poser, though). Only thing to remember is to assign an appropriate group to vertices you add in your modeler. And this does not work with morphs, only for the skeleton, so better save morphs for last.

So just overwrite the main obj. Sounds very good. Will give it a try. Probably have Poser this week.

Thanks for the answers.