Forum: Poser - OFFICIAL


Subject: WIP PR4 Skin Shader and BB Eyes

bagginsbill opened this issue on Feb 27, 2011 · 94 posts


bagginsbill posted Sun, 27 February 2011 at 8:41 PM

Quote - It looks better than any eye shader I've done!

The only thing I could say is, sometimes the white in the eye is not completely white. Especially in people with high blood pressure, anemia, etc. And sometimes you can barely see some veins in there.

 But you would probably have to put the camera quite near the eyes to notice that.

I am not going to be supplying any textures with the eye - you will use whatever you want.

The renders above are showing, from a distance, this texture that you can see on my free stuff page for the Antonia BBEye. (The original version - I'm changing the geometry now.)

http://sites.google.com/site/bagginsbill/free-stuff/bbeye

I will not be distributing that texture, or any other at the moment. But if you look at the render in the linked page, you will see the details possible in a closeup.

I am remapping the eye to work with existing eye mappings from well-known figures.

In these renders, I have not done that yet. I was simply testing the automated fits. 

Note that the eye shaders will include simple parameters to:

Change the tint of the sclera (the white part).

Change the tint of the iris (the color part).

Change the strength of the dark outer ring of the iris.

And because of the script, you will be able to use V4 eye maps on V3 or Alyson or Ryan, Ryan maps on M4 or V4, etc - mix and match. These will be universal eyes that take any texture and fit any figure.


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