rokket opened this issue on Feb 28, 2011 · 7 posts
ShaaraMuse3D posted Mon, 28 February 2011 at 6:54 AM
I had this problem with dynamic clothing, and I solved it by making a box with the same size as the bed and parented to it. Then I chose the box/cube as collision object then hide it after the simulation. Also a lot cheaper and faster than a complex object like the bed. Works with chairs too. :)
Try it and tell me if it works.