odf opened this issue on Oct 27, 2008 · 13933 posts
shante posted Mon, 28 February 2011 at 11:40 PM
Quote - shante,
Quote - I was just at the free site and i noticed there are some textures there for version 114-116. Not sure but these are not for version 1.0 or 1.2 right?
And Ann texture works for 1.2...right?
All textures produced for any version of Antonia, should work on Antonia-1.0.0, and Antonia-1.2.0. The thing you have to be aware of is that there are two different UV mappings. Loading "AntoniaA" (any thing ending with "A") Will use the older odf mapping, "Antonia" (without the "A") will use the later MJ mapping. You just need to make sure you load the correct cr2 for the texture you want to use, either the "A" version, or the standard version.
Quote - WWhat about some of the FBM stuff? None of those will work with either 1.0 nor 1.2...right?
Almost all, of the "FBM stuff" made before the last week, will work on Antonia-1.0.0. Stuff that was made for 1.2, may or may not work on 1.0, but FBMs usually will not.
There was a split in compatibility at the release of Antonia-1.2.0. Anything that involves "hip", "hip2", or "waist". Will only be compatible on one side of the split. Stuff that does not involve these actors, will work either side of the split.
The rule of thumb is: Stuff that uses a "waist" is compatible with 1.2 and probably later releases. Stuff that uses a "hip2" is compatible with 1.0 and previous releases.
Quote - Ok. I can still use version 1.2 even if not working with WW right.
and as I asked Anna character and textures need either to work right?
Yes!
Thank you Les....and ALL OF YOU!!!!. I wrote it down in my own Chicken scratch 3rd grade level Spinglish so I can rememer it tomorrow when I hope to put it all to use. :0)