tsquare opened this issue on Feb 17, 2011 · 138 posts
moriador posted Thu, 03 March 2011 at 4:13 PM
Quote - At the time I suggested this, someone pointed out that they'd hate the structure the way I did it, and that's fair enough because that sort of thing was personal preference. What I was getting at, though, is that it isn't trying to create a folder structure that would make everyone happy, which is an impossibility, but one that's consistent, so that if and when I want to reorganize things to suit my preferences, I know where they can be found as a default in a newly unzipped/installed file. The single biggest pain in the ass with the wildly individual structures in product distribution is the textures folder.
Amen!
I totally agree. I would not really like that particular structure. But as you say, it's not the specifics of any given structure that are important. No way will anyone come up with something that would satisfy everyone. All that matters is that the structure is logical and consistent.
With your suggestion, I'd probably rename or move an average of two folders for every product. At the moment, I'm renaming most of them. But I don't even bother with textures because I'd like to have time to render something occasionally. As a result, the mere thought of actually moving products from one runtime to another makes me want to cry.
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