bagginsbill opened this issue on Feb 27, 2011 · 94 posts
Vestmann posted Sat, 05 March 2011 at 3:09 PM
I've done a few tests and I'd say the new specular system is definately more natural and realistic. I tried putting specular masks in the PM:Shine Level node and it gave good results. I like the new MicroBump specular setting and it would be nice to have more control over it (or maybe I need to better understand it first) I also haven't been able to fully get my head around the Diffuse Contrast feature and I'm not sure how to use it properly.
My mother is turning 70 tommorow so haven't had time to test it fully but it's definatly an improvement over VSS3. I'll be doing more tests after the weekend.