Forum: Poser - OFFICIAL


Subject: WIP PR4 Skin Shader and BB Eyes

bagginsbill opened this issue on Feb 27, 2011 · 94 posts


GeneralNutt posted Sat, 05 March 2011 at 11:23 PM

I set the gamma correction on specular maps to "custom gamma value 1.0". Is this the right thing to do, treat them like bump maps?

 

<edit that made no sense, just clarification.>