Forum: Poser - OFFICIAL


Subject: WIP PR4 Skin Shader and BB Eyes

bagginsbill opened this issue on Feb 27, 2011 · 94 posts


bopperthijs posted Sun, 06 March 2011 at 11:04 AM

Is this also neccessary for specular maps? Poserpro2010 has a script to change the gamma level of bump, displacement, normal and transparency maps, but not for specular maps.

I can imagine that specularmaps need GC, because you plug them in a lighting node. But I'm not sure.

best regards,

Bopper.

-How can you improve things when you don't make mistakes?