bagginsbill opened this issue on Feb 27, 2011 ยท 94 posts
msg24_7 posted Mon, 07 March 2011 at 3:12 AM
Quote - I'm getting a loss in the color (saturation?) of the base texture map.
I must say, that I like the less saturated much better.
The skintone looks more natural, the distribution/scattering of the hilights looks more natural too.
The hilights on the first render have to much intensity, almost overblown.
Only problem is the light in the nostrils.
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