bigdarren opened this issue on Mar 11, 2011 ยท 3 posts
shuy posted Fri, 11 March 2011 at 10:36 AM
You can use blender node.
Set blending colors (input_1 and input_2) black and white. Connect hole/tear map to "Blending", set value to 1.
If it does not work exchange input_1 and input_2